
2026-07-27
This is my complete attempt at doing every step of creating and presenting a lo-fi video. The snake itself involved sketching out an initial design, sculpting a mesh, retopologizing, UV unwrapping, texture painting, creating materials, and rigging. Then I utilized compositing to reduce the color palette and shift the channels around. Finally, I saved it as a really tiny video that gets upscaled when played!
The small video allows it to load faster and take up less bandwidth, which means I don't have to rely on 3rd party video platforms. It was pretty annoying to get the scaling interpolation and the Canvas API magic working on all the modern browsers without introducing bugs, frame drops, or blurriness (as far as I know). But, I'm happy where it is now!